Mo-Sys creates virtual production system for sport
StarTracker Sports Studio combines a complete virtual production system, based on Epic Games’ Unreal Engine, with a HTML5 sports graphic syste
Update your browser to view this website correctly. Update my browser now
StarTracker Sports Studio combines a complete virtual production system, based on Epic Games’ Unreal Engine, with a HTML5 sports graphic syste
The Summit will cover everything from the revolutionary rise of 5G in the media chain, funding the future of TV, artificial intelligence and machine...
Venture will align Dimension’s volumetric and real-time development capabilities and DNEG’s creative talent, technology teams and entertainment industry relationships
Annual report, released as part of the Göteburg Film Festival forecasts trends in TV and film
Final Pixel aims to partner with TV, film and commercials producers on filming content with LED walls and game engine technology
Technology enables users to visualise live AR, MR and xR, real-time CGI environments, set extensions and CGI elements directly in-camera using Ncam's real-time camera...
How the UK's talkRADIO employed Mo-Sys's StarTracker to create a virtual studio.
TVBEurope rounds-up the latest news from DNEG, Brompton Technology, DW, ACCESS, Unified Streaming, Molotov and ACCESS:VFX.
Release also introduces a new fully REST-compliant Remote Control API that enables users to collect and organise any parameters or function libraries from the...
Company partnered with Brompton Technology, ARRI and creative technical production company 80six to refurbish its Innovation Lab in London with a new curved LED...
New blockbuster is using the same virtual production techniques as The Mandalorian
System can create, capture and composite more than ten minutes of finished 4K content in real time each day.
TVBEurope discovers how Eurosport is smashing its coverage of this year's US Open tennis
Offers same technology as used on The Mandalorian
FPS will be aligned with Framestore's R&D department
First hub is due to open in Madrid, followed by Leeds
Certification now includes centralised production and virtualised editing
Cloud-based solution was used at Red Bull’s Alpenbrevet motorcycle race in Switzerland last weekend
German production facility Plazamedia used two StarTracker systems from Mo-Sys for Sky with the studio production of the UEFA Champions League final in Berlin.
zLense's depth-mapping camera solution captures 3D data and scenery in realtime and adds a 3D layer to the footage