Final Pixel delivers first Virtual Production Fellowship in Wales
The first tranche of 16 mid-to-senior level crew and emerging talent across film, HETV, broadcast and more in Wales received hands‑on training in real‑time...
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The first tranche of 16 mid-to-senior level crew and emerging talent across film, HETV, broadcast and more in Wales received hands‑on training in real‑time...
Multiple projects are supporting broadcasters at different stages of the World Cup production chain, from live programme production to AR graphics, signal management, channel...
ITV Sport's New York studio has been a big hit with viewers. TVBEurope talks to Jim Mann, creative director at Lightwell, about how it...
Hell Raymond-Hayling, production and AI researcher at BBC R&D, previews some of the talking points from next week's AV and Broadcast Summit, including their...
Rob Chandler, founder of global virtual production network Starting Pixel, discusses where virtual production is delivering real value today. He will be among the...
Customisable 3D graphics enable branding or objects to be placed, changed or removed in real-time during visual podcasts
According to reports, the company is "waiting for the right moment" to make a bid for Epic Games
The stage layout reduces vehicle repositioning, with approximately 90 per cent of camera angles achievable using a single 180-degree rotation
Bolting onto almost any car, the solution generates repeatable steering and rumbling motion synced to video plates or LED backgrounds
In the last of our series looking at media tech in the coming year, industry leaders give TVBEurope their predictions as to how content...
The West London facility served as the film's main production hub as well as providing virtual production for its driving scenes
The deployment combines floor, ceiling and backdrop panels to create a five metre high floor-to-ceiling LED volume
The studio is the first educational and commercial facility of its kind in the UK to feature both Sony Verona panels for virtual production...
Production company EMAV worked with system integrator VANTeC, which designed, integrated and commissioned the facility's entire system
Blending traditional techniques with digital environments, The Great Ice Cream Hunt marks the first time the channel has used the technology
The initiative marks the first time a multi-camera production with three tracked cameras is being implemented live in virtual production
The studio will be powered by 400 Ruby 2.6 LED panels from Roe Visual and the Megapixel Helios LED processing platform
Bringing the CUBE StudioX solution to The Studio Barn allows users to combine virtual production capabilities with the Bristol studio's facilities and expertise
The integration enables creatives to concentrate on shot tracking, camera blocking and other adjustments without worrying about lens and camera positioning when planning the...
Fadi Radi, chief creative officer and revenue and business development executive at Blinx, tells TVBEurope how XR turned fiction into reality for a Squid...
Adrian Jeakins, director of engineering at Brompton Technology, discusses how the company is addressing the wide industry interest in AVoIP and the challenges it...
The integration allows creators to choose between traditional mesh-and-texture workflows or Gaussian Splatting, depending on their production needs.
Disguise X1 aims to allow production teams to scale their visual workflows with on-the-go access to its Designer solution
At 12 metres high and with a 50 metre diameter, the 270-degree LED screen covers approximately 1,700 square metres
TVBEurope talks to Jim Mann, creative director at Lightwell, and BBC Sport's design director John Murphy, about the technology powering the broadcaster's virtual studio
The initiative aims to broaden the skillsets of women working in the creative industries across Europe
Key to the transformation is the integration of four Absen LED walls, driven by three Brompton 4K Tessera SX40 LED processors
The first cohort of 16 students will spend nine months exploring both foundational and intermediate virtual production skills, as well as running and filming...
The £72 million facility spans 75,0000 square feet and aims to transform how stories are created, rendered and delivered
SKYPIX is designed to meet the needs of film, TV, broadcast and other productions working within VP and XR environments
Compatible with its VP ecosystem, Sony's CAPRI aims to increase accessibility for professionals throughout the industry
Dimension Studio’s Ozan Akgun explains how the company used volumetric capture to create the film’s pixel-perfect crowd scenes
Matrox Video is also offering entry-level hardware for studios migrating to open standards-based SDI and AV-over-IP ST 2110 workflows
The partnership aims to meet growth in demand for flexible visual solutions across broadcast and immersive environments
Dimension CTO Callum Macmillan tells TVBEurope about the company's new Vectored Imaging Volume (ViV) and how it can be used in virtual production
Disguise's Talia Finlayson and Laura Bell tell TVBEurope about their work both on-set and off, working to create the amazing virtual environments used in...
The mobile and partner-enabled virtual production network aims to make VP accessible, flexible and available wherever and whenever it is needed
The ultra large LED wall features a 24 x 4.5 metre back wall, and 105 sq metre LED ceiling
The Matrox DSX Software Development Kit (SDK) and DSX LE5 ST 2110 NICs provide Pixotope with a precise hardware fit for a range of...
The camera agnostic system enables stable, marker-free tracking for a range of cinematic and broadcast applications, including sports, news, and weather news, said Sony
CJP created an L-shaped green screen, 5 metres long on each side and to a height of 3 metres
The company aims to provide services enabling productions to cut carbon output by more than 70 per cent