disguise and NVIDIA to collaborate on new partnership
disguise has announced a collaboration between the two companies that will see it integrate with NVIDIA Omniverse for end-to-end M&E workflows
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disguise has announced a collaboration between the two companies that will see it integrate with NVIDIA Omniverse for end-to-end M&E workflows
The Metaverse Standards Forum will focus on technologies around 3D assets and rendering, AR and VR, and user-created content
Integrated solution enables video providers to optimise video files and live video streams in real time
TVBEurope talks to the team behind a proof of concept looking at a standardised data pipeline allowing content makers to create 3D animated content...
The VFA Technical Steering Committee has defined four initial working groups to begin the work of building end-to-end specifications, including Capture Acquisition, Interchange of...
Company is deploying the tech in its new NVIDIA Maxine platform, which provides developers with a Cloud-based suite of GPU-accelerated AI video conferencing software...
The five-part adaptation of Jenny Nimmo’s bestselling fantasy novel series promises to keep the kids entertained while delivering a grown-up, eighties aesthetic
Case StudiesHead of post at LA Productions, Patrick Hall, looks back on 11 years developing BBC hit drama Moving On
To meet the unprecedented computational demands placed on modern data centres, the Tesla P100 GPU accelerator delivers ‘massive leaps in performance and value’ compared...
Light Iron has used Quantel’s Pablo Rio colour and finishing system to complete the world’s first 6K feature post production on David Fincher’s Gone...
NewsExponential-e, has developed a Desktop-as-a-Service for Graphic Processing Units (DaaS GPU) in conjunction with London-based VFX studio Jellyfish Pictures.
NewsVideoStitch, a Paris-based start-up specialising in 360º video products, has developed post production software to stitch videos together from several GoPro cameras.