Studio Technologies unveils first esports-specific audio product
Model 207 incorporates both analogue and Dante audio-over-Ethernet
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Model 207 incorporates both analogue and Dante audio-over-Ethernet
Jenny Priestley isn't quite sure of the answer
Gamers play more than seven hours of video games each week
Sunday's episode featured Bart becoming addicted to esports
Ad revenues projected to increase 25 per cent this year
FA has partnered with ESL to host online qualifiers for FIFA eNations Cup
Enhances livestreaming with graphic overlays and native polls
Zixi links the esports channel's two international feeds
More than 88 per cent of European operators said they plan to offer new multi-screen pay-TV
Found to be the fastest-growing sport on social media
Project will create 'immersive audience experiences'
TVBEurope asks industry experts for their 2019 predictions
$100 million investment makes the esports partnership the biggest in history
Seeks to examine the impact of addictive technologies on people's lives
Newzoo's Game Streaming Tracker gathered 2018 data across Twitch and YouTube Gaming
Platform offers VoD and live content designed to be viewed on a range of mobile devices
By Sebastien Verlaine, marketing and communications manager, EVS
We go behind the scenes at Strictly Come Dancing; plus an in-depth look at the latest in asset management
Curt Marvis, CEO and co-founder of QYOU Media, offers his thoughts
Premier League has teamed up with Electronic Arts to launch ePL
New channel will launch by the end of 2018
Citi Research revealed its list of the 10 most disruptive technologies in the world today
Solution was built with a series of DeckLink Quad 2 capture and playback cards
Figures part of PWC's annual Global Entertainment and Media Outlook report
Juniper Research predicts 858 million people will be watching within five years
Matches will be published online and on social media channels
OTT broadcasters and the chase for sports rights will be discussed at this year's event
Futuresource Consulting reveals findings of its latest Kids Tech Consumer Survey
Leading esports TV network will launch a 24/7 linear channel on Elisa Viihde
Qualification stage will be played online on Mediapro’s Liga de Videojuegos Profesional platform
59 per cent of teens and young adults have either participated in a video game competition or played an online video game with multiple...
Steep Road to the Olympics eSports tournament will be broadcast ahead of the Opening Ceremony
Social media site signs deal to stream ESL One and CS:Go Pro League
Inaugural eFootball League will launch 11th January
Heads Up Daily will target "mass audiences the world over"
Third launch for GINX Esports TV in its home market
YouGov findings state that six in ten are interested in repeat viewing