CoSTAR Realtime Lab brings virtual production to Dundee
The £9 million facility will enable academic and industry partnerships aimed at furthering growth of the TV, film and digital entertainment sectors
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The £9 million facility will enable academic and industry partnerships aimed at furthering growth of the TV, film and digital entertainment sectors
Philippe Guillotel, director and head of the video lab’s metavideo group at InterDigital, comments on the crucial nature of standards in providing foundations for...
The collaboration aims to increase the availability of 3D content for both creators and audience
The solution will enable viewers of Channel 4's Taskmaster game to experience the feeling of being immersed into the programme
Augmented and virtual reality technologies will provide viewers with an "unprecedented" immersive election experience, said CBS
The company's innovations span streaming, broadcast and virtual and augmented reality
SailGP’s Emmy Award-winning in-house broadcast graphics package helps explain the in-race complexities to a growing worldwide television audience
In the second of TVBEurope’s new series looking at the key trends in the media and entertainment industry during 2023, Remi Beaudouin, chief strategy...
Peter Vindevogel, CEO of The Park Playground, explains how he went from building a Belgian sports channel to launching the Location-Based Entertainment (LBE) VR...
Paul Schiller, product marketing manager for TAG Video Systems, takes a look at how the shifting landscape of the media industry is turning vendors...
The analysts' Global Entertainment & Media (E&M) Outlook 2023-2027 suggests SVoD (£4.2 billion) will overtake TV subscriptions (£4.1 billion) in terms of revenue by...
Writing exclusively for TVBEurope, Matt Stagg, sport, media and entertainment technology innovator, details his thoughts on Apple's new AR/VR headset and its potential impact...
New tools can ensure the best tradeoff in terms of quality and storage when compressing a 3D model, such as a graphical environment, character,...
The deployment opens up AR and VR content offerings for content providers, said Ateme
Why the biggest battles of 2023 could be around the use of augmented reality, and 5G and multi-access edge computing (MEC) could play a...
The company has long been rumoured to be planning to launch an augmented reality headset next year
IBC has announced that Nonny de la Peña, the 'Godmother of Virtual Reality’, will deliver the IBC 2022 Show Keynote on Saturday 10th September...
It will feature a curated gallery of Dolby Atmos as standard soundtracks and songs for cinema, TV, advertising, trailers, games, VR, AR and XR
Guy Parry-Williams, founder of Imedia8, takes a look at the value of video and immersive technology in helping companies reach a bigger audience
Tech giant previews developments in virtual production, VR and sport video
Mo-Sys Engineering and MOOV have been discussing their roles in bringing BBC Sport's Tokyo Olympics coverage to life from a virtual production studio in...
In this issue, we focus on augmented reality, virtual reality and post production
Company's latest edition of its Global Entertainment and Media Outlook report states the industry has regained the momentum lost during the pandemic
However, it's expected to retail for around $3,000
Achievement will foster more immersive 5G use cases that require much higher data volume processing with low latency such as augmented reality, virtual reality...
Latest issue focus on the realities: augmented, virtual, and immersive audio. It also includes an investigation into ITV's drama Des, and interviews with the...
Space agency is looking for broadcasters, studios and collaborations for creative proposals to help tell the story of exploring the Moon.
New display has been used during production on Ghostbusters: Afterlife
TVBEurope takes trip under the Thames to visit the London Film Festival's new virtual reality platform, The Expanse
The Extreme E series is due to launch in early 2021, and has brought Aurora and North One on board as host broadcasters in...
Blend Market is the first immersive marketplace dedicated to connecting those working in the AR, VR 3D and MR spectrum with brands and businesses.
Strategy Analytics expects shipments and revenues to pick back up in 2021
New report from analysts at IDTechEx
Will also employ its 3D Athlete Tracking technology
Available to Amazon Prime subscribers in the UK and US
NextVR employing eight VR cameras along the pitch
Headset tracks eyes, gestures and facial expressions of the user
New standard includes support for higher resolutions and HDR
Contains wide range of VR, AR and MR equipment as well as green screens