Sports broadcasters and sporting federations are the target for an Israeli start-up that is promising to deliver high quality VR content even when available bandwidth is low.
Texel’s platform achieves the feat by transferring only selected parts of the VR data based on what users will actually visualise. It analyses usage and interactions, along with the content, in real time.
This allows it to transmit the most pertinent parts, as determined by the user’s expectations and movements.
The service is said to be compatible with all VR equipment and platforms.
Two European broadcasters have been lined up to trial the platform.