There aren’t many people who want to go through the months of training required to operate six sports cameras stuck together, and the tremendous amount of tricky post processing that is needed to make such footage watchable.
But with the likes of Oculus Rift and Samsung outbidding each other to create the best VR viewing platforms, there is a critical part of the puzzle still missing: how do you create stunning VR content in the first place?
No bigger than a tennis ball and made from anodised aluminium, Sphericam 2 is a 360-degree video camera with six lenses outputting 4K 60p.
It features automatic-stitching, WiFi and streaming capability. An app allows users to start/stop recording, monitor the view and transfer video.
Onboard software is claimed to completely synchronise capture of every pixel in every direction.
Even more exciting, Sphericam – which is based out of Delaware – is launching a new version in the Future Zone called the Beast.