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VRJAM unveils real-time VR performance platform for mobile

Allows content creators to share interactive cross reality (XR) performances

Tech startup VRJAM has unveiled the world’s first real-time performance platform for live VR and AR on mobile devices.

Designed in consultation with Google, VRJAM allows content creators to share interactive cross reality (XR) performances with millions of people worldwide by projecting live performances into a 3D animated world.

VRJAM supplies a real-time motion capture, video streaming and audio streaming solution to provide a lifelike simulation of the creator’s content. This takes place inside a dynamic 3D VR environment designed to reflect the venue where an event is taking place.

Fans, creators and artists can co-exist in the immersive world as avatars, interacting with each other as well as the live event. They can access any VRJAM streamed event from anywhere in the world.

The company said the platform will revolutionise XR content, from music concerts and sporting fixtures to business events, conferences and more.

Users can either log into the platform using a VR headset or smartphone via the VRJAM app, which will be available to download from Google Play Store. The launch of 5G in the UK will also enable mobile users to experience premium XR content thanks to VRJAM’s ultra fast mobile network technology.

Sam Speaight, CEO and founder of VRJAM, said: “We’ve developed a technology which is set to be a game-changer for the way XR content can be shared.

“Our cutting-edge platform provides an unrivalled, immersive way for content to be enjoyed which is simply breathtaking. By using innovative fast 5G streaming technology, global audiences will be able to tune in to their favourite artist or event, to experience it like never before, digitally reimagined.

“We’re incredibly proud of what we’ve created and we’re sure this will disrupt the industry,” he added.

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