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Vizrt builds proof-of-concept integration with Story Object Model

Developed through the IBC Accelerator programme, Smart Stories, the Story Object Model aims to deliver knowledge architecture for content production

Vizrt has demonstrated story-aware graphics using the open standard Story Object Model.

Developed through the IBC Accelerator project, Smart Stories, the Story Object Model (SOM) provides every element of the live production chain—including rundown system, media asset management, graphics and AI agents—with the same live account of what is happening with a story.

Jon Roberts, CTO at ITN and co-author of the Story Object Model, said, “Systems have long shared the rundown and the media. For the first time, the story itself becomes a first-class object they can subscribe to, with its editorial state, lifecycle, compliance position, sources and relationships to other stories. That means every tool that speaks SOM works from the same story, updated the moment it changes. Confirm a figure once and the ticker can follow. Hold a fact on legal advice and the graphic carrying it knows before anyone puts it to air.”

From the first wire alert, the story is live, with every connected tool subscribing. Whenever something changes, it is confirmed by a human then propagated to every connected system, with each output responding in an editorially appropriate manner, either automatically or with human intervention where necessary.

Free to implement, SOM 1.0 requires no membership or permissions.

“Open standards are essential in solving common industry challenges. The SOM project is a great example of how collaboration leads to innovative solutions for production professionals across the board, and through participation in the project, Vizrt is extending its ecosystem, while keeping interoperability and security as priorities,” said Caroline Cardozo, VP product management at Vizrt.  

As graphics partner for the project, Vizrt delivered the proof-of-concept for the SOM integration in Viz Arc, its augmented reality control system. Graphics are designed and shown in Viz Artist and Viz Engine.