According to developer VidiGo, cloud-based live production workflows will change live TV production forever and it’s planning on launching its own, ground-breaking solution at IBC2015.
At IBC2015, VidiGo is planning to launch the world’s first cloud-based live production workflow, building on its heritage of displaying the first streaming multi-viewers and streaming controlled User Interfaces in its software-based live TV production workflow, VidiGo Live.
“With extremely low latency, live remote production now becomes a reality.,” states the company. “This new, breakthrough technology will be a game changer in Outside Broadcast, regional television networks and the registration of sport events.”
The technology is quite similar to the latest innovations in the gaming industry, such as, the company points out, the OnLive Game Service, just acquired by Sony. VidiGo has developed a similar technology, optimised for the broadcast industry, creating streaming proxies with full control over latency, bandwidth usage and image quality, creating a workflow that is really suitable for TV production.
“Now we have both the visual feedback from the cameras fully streaming and the UI streaming, we can really say we have created the first Cloud Service in live TV production,” commented Peter IJkhout, CTO VidiGo. “ I am convinced that this will create a complete mind shift in TV production, especially in the mid-end market. If I were responsible for production, I would not invest in a new OB Van anymore. That comes to an end real quickly. ”