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Technicolor targets Hollywood with social multi-user VR

Technicolor is using its relationships with major Hollywood players to develop multi-user virtual reality experiences for the home entertainment industry.

The project is being spearheaded by Technicolor research and innovation director Gael Seydoux, who has already had meetings with 20th Century Fox about how to turn film assets into social multi-user VR experiences for the whole family.

On Technicolor’s stand at IBC the company has a demo of its Multi-user Embodiment VR Experience, which allows multiple users to take part in virtual experiences using Oculus headsets with Leap Motion gesture control and graphics powered by the Unity game engine.

Technicolor plans to showcase its multi-user VR technology to studios and the public at its recently-launched Experience Centre in Culver City, California, set up specifically to develop high concept content, platforms and technology for VR and AR.

Seydoux said: “The aim is to demonstrate the potential to combine film and virtual reality for audiences in a social way.

“Technicolor VFX companies such as The Mill and MPC, which worked on 20th Century Fox’s The Martian, generate a lot of assets which can be used to create virtual reality experiences in addition to the film itself.”