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disguise adds newsroom integration to all-in-one broadcast platform

Porta 2.1 users can control real-time graphics via enhanced data sharing, said the company, using template creation tools when they're working either on-prem or remotely

disguise has upgraded its all-in-one broadcast platform Porta to enable journalists to create real-time graphics from the newsroom without the need for a designer.

Porta 2.1 users can control real-time graphics via enhanced data sharing, said the company, using template creation tools when they’re working either on-prem or remotely.

“This latest Porta release ticks News Room Computer System (NRCS) integration off the wishlists of many of our users, including NBC, TUDN and TV Globo,” said Grigory Mindlin, broadcast general manager at disguise. “With it, broadcasters can now easily control all show graphics and live content, as well as LEDs, tracking systems, tickers and scorebugs – all from a single interface that can be used by multiple operators simultaneously.”

Porta 2.1 is fully compatible with disguise’s xR solutions, which can display realistic 8K content onto an LED set, added the company.

“Audiences increasingly expect more impressive experiences, and with Porta 2.1, broadcasters will be able to deliver these more easily than ever before, both now and in the future,” added Mindlin.

“Porta 2.1, which is pre-integrated with Epic Games’ upcoming Project Avalanche, will position Unreal Engine 5 as an end-to-end live broadcast graphics tool. The integration will be ready to use on day one when Avalanche is officially released and is one of the many ways disguise and Epic Games are working together to take broadcasts to the next level.”

Porta 2.1 will be available as a SaaS subscription, said disguise.