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Lawo makes Waves in immersive audio

The Waves Immersive Wrapper plugin is fully compatible with Lawo’s current range of mc² consoles, giving engineers unlimited creative freedom in 3D audio spaces

Lawo has partnered with audio plugin company Waves Audio to bring processing tools in immersive audio environments to the mc² production consoles for live and broadcast productions, powered by Waves SuperRack V15.

The latest Waves release offers configurations such as 5.1.4, 7.1.4, and 9.1.4. At the heart of this update is the new Waves Immersive Wrapper plugin—a solution that turns any mono Waves plugin into a multi-channel processor for immersive formats. By loading a mono plugin into the Immersive Wrapper, engineers can now apply their trusted Waves dynamics, EQ, and creative effects seamlessly across all channels of an immersive mix, said the company.

The new immersive functionality is fully compatible with Lawo’s current range of mc² consoles, allowing operators to integrate Waves SuperRack directly into the console surface. Settings are stored with Lawo’s snapshot system, while the automatic Rack-follows-Console-Access functionality guarantees speedy and confident operation.

The integration is available for both Waves SuperRack SoundGrid and Waves SuperRack Performer.

“The future of live production is immersive, and this integration is a bold step toward that reality,” said Noam Raz, general manager, live division at Waves. “By connecting SuperRack V15 with Lawo consoles, we are giving engineers unlimited creative freedom in 3D audio spaces, while keeping the trusted precision of Waves plugins at their fingertips.”

Lucas Zwicker, senior director workflow and integration, CTO Office at Lawo, added: “The integration between Waves and Lawo has been key for many productions, ever since its first introduction based on Waves MultiRack SG. Waves has always been pushing improvement, and with SuperRack V15 and the Immersive Wrapper, mc² users now have an intuitive workflow for using Waves plugins in immersive sound formats right from their console, pushing the boundaries of live and broadcast mixing.”