zLense has announced the release of zLense Studio, a turnkey solution that enables the creation of 3D effects without the need for any additional special production environment. Using zLense Studio, TV studios of any size are now able to access cinema-quality, yet affordable, on-air graphics, promised zLense, provider of a standalone real time depth sensing and modelling platform to the film, broadcast and gaming industries.
With zLense Studio, a single operator is able to handle complex production techniques, applying state-of-the-art visual environments that until now were unattainable without special studio set-ups.
“Operating in real 3D, zLense Studio generates a Z composite with appropriate rendering engines to enable the creation of shots that cannot be achieved with traditional, layer keying solutions,” said Bruno Gyorgy, president of zLense. “In addition, workflow becomes much simpler – the consequence of which is cost savings that create a level playing field when it comes to creating eye-catching visual effects that transform the viewing experience.”
“This game-changing development goes beyond simply increasing the resolution of the 2D picture and is working with high resolution 2K, 4K and beyond,” he continued. “This technology is revolutionary from both a technical and commercial perspective, delivering a much more straightforward workflow in which virtual reality (VR) and augmented reality (AR) are the same to make 3D graphics accessible to almost every player in the broadcasting industry.”
zLense Studio gives producers and programme directors access to affordable high-quality cinema quality on-air graphics that are easy to set up and use, allowing even local and community TV stations to serve up augmented reality (AR), interactive simulations and visualisations.
The zLense Studio product’s Broadcast software slate has been developed for zLense in collaboration with Akatona Technologies, a specialist producer of broadcast graphics software modules and virtual studios, whose new rendering engine is capable of utilising zLense Studio’s data to generate and use a Z composite. The zLense platform is also able to integrate with other rendering engines, if needed, provided they are layer-based and can support the delivery of tracking and depth (Z) information.