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The Future Group brings AR to esports

WePlay! Esports used the Pixotope solution for its Dota 2 tournament

The Future Group has announced that it provided the mixed reality (MR) platform for WePlay! Esports’ Dota 2 Tug of War: Mad Moon tournament, which took place in Kiev, Ukraine, in February.

WePlay! Esports used augmented reality (AR) provided by the Pixotope solution from The Future Group, leveraging the rendering power of the Unreal Engine from Epic Games.

Along with the ability to make last-minute changes while in live mode, Pixotape provides camera tracking, motion capture and data-driven graphics.

Pixotope was used to create the AR elements for the event, covering a 100 square metre stage area in tandem with camera tracking systems from stYpe and camera robotics from Movicom, while integrating with conventional graphics from Vizrt.

“We needed to create the brightest visual impression during the broadcasts,” said Maksym Bilonogov, general producer at WePlay! Esports. “Pixotope allows us to create surprises and tell exciting stories.

“We can display player stats in a new way, inside complex 3D multi-level stages, 360-degree environments, and we can bring in-game characters to life, and surround the stage with surreal scenery.

“One of the most awe-inspiring things we achieved was place the tournament stage inside a cyber-punk city with hovercraft flying everywhere,” he added. “Our productions now allow the audience to enjoy all the game play while at the same time believing they are part of what is happening on the screen – something that cannot be felt in real life.”