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Epic Games invests in SMPTE’s virtual production initiative

The virtual production initiative aims to bring together technology and thought leaders to quickly assess challenges relating to virtual production

SMPTE has announced that its Rapid Industry Solutions (RIS) On-Set Virtual Production Initiative (OSVP) has received a $150,000 Epic MegaGrant from Epic Games.

The virtual production initiative aims to bring together technology and thought leaders to quickly assess challenges relating to virtual production, establish goals, and make interoperability specifications, workflows, and best practices open and free to the industry along with supporting educational courses and webcasts.

More than 40 companies and individual contributors from across the industry are collaborating as part of the RIS OSVP community to achieve this goal.

SMPTE said the grant from Epic Games will speed up that initiative, which is its first Rapid Industry Solutions (RIS) effort.

“This Epic MegaGrant is a wonderful validation of the work we’ve done so far, the model we’re using to deliver results, and our ultimate goal of making those results open and free to the industry,” said SMPTE executive director Barbara Lange. “We formed the RIS On-Set Virtual Production Initiative to address an important and specific industry need, and this support will add to our momentum and accelerate our work. Speaking on behalf of the SMPTE RIS OSVP community, I can say we’re all tremendously grateful.”

SMPTE developed the RIS model to address rapidly evolving technologies and their application across the media and entertainment industry.

With the goal of providing a clear, readily accessible framework for on-set virtual production, as well as much-needed resources for education and professional development, the SMPTE RIS OSVP Initiative is designed to help creatives, technologists, and executives to explore the full potential of powerful, real-time, 3D creative tools, including Epic’s Unreal Engine.

David Morin, industry manager, media and entertainment at Epic Games noted that “establishing interoperability standards and best practices for film and episodic content creators is essential to making virtual production workflows accessible to all storytellers. This initiative from SMPTE marks an important step forward for virtual production, a technique centred around use of Unreal Engine that has revolutionised the creation of interactive storytelling and entertainment.  We are pleased to support this effort through Epic MegaGrants, accelerating SMPTE’s mission to drive the industry forward.”