BBC Studios and Post Production (BBC S&PP) has kitted out studio six at TV Centre as a 3D facility as well as the UK’s first 1080 50P HD facility. Although BBC has no transmission path for 3D or a 3D content agenda in the view of BBC S&PP there would be demand for 3D work.
“It’s our business as a facility provider to ensure we captured some of that market by providing the most up to date facility we can,” explains technical development manager Danny Popkin. “Studio six can handle any HD source or HD material at 1080 50P as well as stereo 3D.”
The 800 sq m space can accommodate up to eight 3D rigs or 16 camera channels. An adjoining room has space for eight stereographers and/or convergence pullers although Popkins believes studio shows could effectively employ four convergence pullers working eight channels.
BBC Studios and Post Production (BBC S&PP) has kitted out studio six at TV Centre as a 3D facility as well as the UK’s first 1080 50P HD facility. Although BBC has no transmission path for 3D or a 3D content agenda in the view of BBC S&PP there would be demand for 3D work.
The BBC has one channel of 3D in-house, a Swiss rig with Sony HDC1500s and an HDC-P1 box camera with other channels obtained from the hire market as required. It also uses a Sony MPE200 processor to provide final convergence and CCD centering.
“Because technology is moving so fast the time is not right for investing in rigs and accessories,” he says. Rounding out the gallery’s kit is a Sony MVS-8000 mixer which operates 4ME in standard and 2ME in 3D mode. Instead of a multiviewer, monitoring is via 42” and 24” Sony LMD-4251TD LCDs.
For post there is an in-house FCP with Cineform for offline cutting and an Autodesk Smoke 2011 which includes stereoscopic 3D finishing capabilities.
Two Fairburn line-up charts from DSC Labs will allow engineers and DPs to set the IA, convergence and geometry.
“To facilitate any 3DTV production we’ve got to find a way of getting camera line up done in good time,” says Popkin. “Technologies such as the Fairburn make this process more feasible.”
The studio has been used to pilot productions, including game shows for indie producers.
BBC Studios and Post Production (BBC S&PP) has kitted out studio six at TV Centre as a 3D facility as well as the UK’s first 1080 50P HD facility. Although BBC has no transmission path for 3D or a 3D content agenda in the view of BBC S&PP there would be demand for 3D work.
“It’s our business as a facility provider to ensure we captured some of that market by providing the most up to date facility we can,” explains technical development manager Danny Popkin. “Studio six can handle any HD source or HD material at 1080 50P as well as stereo 3D.”
The 800 sq m space can accommodate up to eight 3D rigs or 16 camera channels. An adjoining room has space for eight stereographers and/or convergence pullers although Popkins believes studio shows could effectively employ four convergence pullers working eight channels.
BBC Studios and Post Production (BBC S&PP) has kitted out studio six at TV Centre as a 3D facility as well as the UK’s first 1080 50P HD facility. Although BBC has no transmission path for 3D or a 3D content agenda in the view of BBC S&PP there would be demand for 3D work.
The BBC has one channel of 3D in-house, a Swiss rig with Sony HDC1500s and an HDC-P1 box camera with other channels obtained from the hire market as required. It also uses a Sony MPE200 processor to provide final convergence and CCD centering.
“Because technology is moving so fast the time is not right for investing in rigs and accessories,” he says. Rounding out the gallery’s kit is a Sony MVS-8000 mixer which operates 4ME in standard and 2ME in 3D mode. Instead of a multiviewer, monitoring is via 42” and 24” Sony LMD-4251TD LCDs.
For post there is an in-house FCP with Cineform for offline cutting and an Autodesk Smoke 2011 which includes stereoscopic 3D finishing capabilities.
Two Fairburn line-up charts from DSC Labs will allow engineers and DPs to set the IA, convergence and geometry.
“To facilitate any 3DTV production we’ve got to find a way of getting camera line up done in good time,” says Popkin. “Technologies such as the Fairburn make this process more feasible.”
The studio has been used to pilot productions, including game shows for indie producers.