Two camera systems for capturing 360 degree VR images have been introduced by GoPro.
Omni is a six-camera spherical array that produces high-resolution images and works seamlessly with its Kolor stitching software to produce immersive content. It uses proprietary hardware to enable pixel-level synchronisation between all six Hero4 Black cameras, which can also be set to record or controlled as one – if you change a setting on the primary camera in the array, it sets all the cameras.
Omni may also be used for ‘over capture’ – meaning to capture at 8K and extract an HD deliverable. In addition, GoPro has collaborated with Adobe to make it easier to edit spherical content by enabling native handling of 360 degree video up to 8K resolution in Adobe Premiere Pro
CC and After Effects CC. The company set up GoPro VR, a platform to view and share immersive content.
For high-end work, there is Odyssey, which is packed with 16 synchronised Hero4 Black cameras, in a rugged all-in-one design.
It is optimised for Google’s cloud-based Jump Assembler, which automatically stitches the camera content into panoramic stereoscopic 8K30 video, which can be viewed via YouTube. It also offers longer recording times and support for external power (AC/DC) via an XLR connector.