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Extensions for Max and Maya

Autodesk is demoing the latest extension releases for its Maya 2016 and 3ds Max 2016 3D modeling, animation, VFX and rendering software on partner stands at IBC.

Autodesk Maya 2016 Extension 1 includes a new text tool for creating branding, flying logos, title sequences and other projects that require 3D text. Game exporter workflows have been simplified to make it easier to move from Maya to game engines such as Unity, Unreal and Autodesk Stingray.

Autodesk also reported that “live linking between Maya and the Stingray game engine can update geometry, characters, and camera positions dynamically. Changes can be seen instantly in either tool, eliminating the need to re-export or manually replace assets in a scene.”

The 3ds Max 2016 Extension 1 also has a new text tool, game exporter and live link between 3ds Max and Stingray.

Autodesk is showing its systems on several partner stands, including that of AJA Video Systems.

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