With emerging 4K channels and 8K broadcasts already starting in Japan, Cinegy is using IBC to share its strategy to make 8K workflows possible and accelerate HD and 4K workflows.
It aims to do this using Cinegy’s software products for capture, playout, production, and archive, combined with GPU-powered encoding, decoding and processing technology.
Specifically, at IBC, Cinegy is previewing 8K-capable versions of its products, with the core of the 8K demo being the company’s Daniel2 GPU video codec.
Cinegy’s overall goal is an open software platform with commodity IT to enable 4K, 8K or higher.
Jan Weigner, CTO and co-founder, Cinegy, explained, “While 8K may still be a moonshot for many, demonstrating just how easy it can be helps underscore our future-proofing message: there is an affordable answer today that costs the same for SD, HD, 4K, and, if you wish, 8K.
The future of acquisition and production can be whatever you want it to be, at whatever resolution works for your business using today’s commodity IT hardware.”
Cinegy is also introducing ‘Cinegy as a Service’ to Europe at IBC, to enable customers to deploy software-defined television on cloud-based virtual machines.