Trackless virtual sets

Built on the XPression Real-Time Motion Graphics System with an intuitive purpose-built interface, the Ross Trackless Studio brings virtual sets to even the most basic productions
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Built on the XPression Real-Time Motion Graphics System with an intuitive purpose-built interface, the Ross Trackless Studio brings virtual sets to even the most basic productions
Ross Video's Joph Hord demonstrates the XPression Real-Time Motion Graphics System

Built on the XPression Real-Time Motion Graphics System with an intuitive purpose-built interface, the Ross Trackless Studio brings virtual sets to even the most basic productions.

“Using stationary cameras, virtual camera moves, and the same high-quality virtual sets as tracked implementations, Trackless Studio provides incredible results while staying on budget,” explains Stuart Russell, Ross Video’s marketing manager for EMEA. “Budgets and studio real estate often necessitate a different approach to production, and this system opens up new opportunities for virtual sets.”

Trackless Studio uses stationary physical cameras instead of robotic camera systems, encoded camera heads/lenses, or optical tracking hardware. All camera moves are done virtually inside of the XPression scene, eliminating the need for a large studio space.

“It utilises an internal Chroma Keyer, based on algorithms from Ross UltraChrome, to create real 3D virtual sets with full 3D motion capabilities,” reveals Russell. “That means a director can call for dramatic camera moves that would otherwise require the use of a crane or a jib, which is not possible in many small to medium size studios.”

“All of this is controlled from touchscreens, Ross switchers or Dashboard, optional cross keys, a keyboard or a web server.”

At present, there are six stock virtual sets on offer, although plans call for further options to be available in the near future.

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