The Guild of Television Cameramen’s 3D workshop, 3D – the Emerging Picture, which was originally planned as a single-day event, has since been rescheduled to take place on 7, 10 and 13 December at Sony’s 3D Experience facility in Basingstoke.
Each day of the workshop will follow an identical schedule:
10.00 – 12.30
The basic 3D production chain: 3D capture and cameras; Signal routing; Editing and post-production; Archive and storage; Transmission and distribution; Viewing 3D.
Depth cues: Explains the eight depth cues our eyes and brains use to estimate depth and shows how we search for information based on these cues and combine the information to build a mental image of the world around us.
Capturing a scene in 3D: Explains the camera setup required, common mistakes and how to manipulate the captured scene: Integrated versus rigged cameras; Rig designs; Positive and negative parallax; Object placement; Common rig errors; Manipulating the 3D scene; Maintaining depth budgets.
13.30 – 15.30
The 3D rig: Rig acclimatisation and survey; Mounting the rig to a tripod; Selecting cameras and lenses; Fitting the cameras; Fitting mirrors; Mechanical alignment; Establishing lens control; Electrical and signal connection.
Editing and post production in 3D – Introducing the stereographer; Camera engineering in 3D; Live production in 3D; 3D and non-linear editors.
Archiving 3D material: Material capacity; Metadata and labelling; Transfer bandwidth requirements.
The 3D processor and stereographer: The stereographer’s job function and skills set; The MPE-200 systemisation; The MPE-200 operation; The stereographer as an engineer and artist.
3D display technologies: Using anaglyph; The technology behind passive polarisation; The principles of active shuttering; The particular requirements of cinema and home.