Foundry and Disney agree on 3D paint22 July 2010
With the SIGGRAPH 2010 releases starting to come think and fast, The Foundry has entered into a unique relationship with Walt Disney Animation Studios to advance 3D texture painting techniques.
In addition to incorporating elements of Disney’s internally developed Paint 3D technology into The Foundry’s newly launched Mari software, Walt Disney Animation Studios’ technology group will participate in a Mari steering committee, contributing to the future direction of the software.
Paint 3D offers some of the industry’s most advanced aspects of paint and texture creation technology. Paint 3D is also the original development ground and authoring tool for Ptex, Disney’s revolutionary open source texture mapping system that eliminates the need for UV mapping and efficiently stores hundreds of thousands of images in a single file. This represents the first time Walt Disney Animation Studios has commercially licensed its proprietary animation software to an outside company.
“The technology group at Walt Disney Animation Studios is proud to have created some of the most innovative software in the industry and we’re thrilled to be contributing technology to The Foundry to make these next generation tools available to everyone,” said Dan Candela, director of technology at Walt Disney Animation Studios. “We’re looking forward to expanding our relationship with The Foundry, using their technology to help create 3D paint and texture tools that leverage the best of our mutual technologies.”
“The addition of Mari to the product portfolio earlier this year has launched us into a new market,” said Collis. “This agreement with Walt Disney Animation Studios provides access to their Paint 3D technology with its industry-proven toolset, powerful procedural paint and definitive Ptex paint infrastructure. It’s a natural complement to Mari and we’re very excited about producing new solutions.”