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AR, MR still 'long way' from everyday consumer lives
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AR, MR still ‘long way’ from everyday consumer lives

"The race is on" to develop the essential killer application...

Pay-TV, broadband firms increasingly likely to alienate customers
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Pay-TV, broadband firms increasingly likely to alienate customers

Poor customer service and rising complaint levels are putting subscriptions at risk...

Three-quarters of pay-TV execs believe innovation is a top priority
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Three-quarters of pay-TV execs believe innovation is a top priority

Executives believe the launch of new products and services is the best way to maintain and grow their businesses...

Mobile devices drive up video viewing
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Mobile devices drive up video viewing

Global consumers will spend an average of 47.4 minutes a day watching video content online this year...

4K TV market to be worth $380 billion by 2025
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4K TV market to be worth $380 billion by 2025

The global 4K TV market size was estimated at $71.9 billion in 2016...

PSBs boost spending in factual, sport and children's programming
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PSBs boost spending in factual, sport and children’s programming

Spending on comedy programmes is now at its lowest level in ten years...

TV sponsorships' impact
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TV sponsorships’ impact “long lasting” – Thinkbox

Viewers of a sponsored TV show are “significantly more likely” to believe the sponsoring brand is popular than non-viewers, according to the latest Thinkbox research. The...

More than a third of Premier League viewers stream illegally
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More than a third of Premier League viewers stream illegally

Thirty-six per cent of football supporters illegally stream at least once per month...

Gen Z moving away from text-based content and traditional TV
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Gen Z moving away from text-based content and traditional TV

Report compared the media habits of both Gen Z (13 to 17-year-olds) and millennials (18-34)...

US pay TV 'to lose 10.8 million subscribers by 2021'
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US pay TV ‘to lose 10.8 million subscribers by 2021’

Viewers relying entirely on aggregated OTT video choices will grow to 18 million...

Consumers believe VR and AR 'will become mainstream media'
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Consumers believe VR and AR ‘will become mainstream media’

A new report from Ericsson says seven out of ten consumers believe virtual reality (VR) and augmented reality (AR) will become mainstream in media, education, work, social inte...

UK media and entertainment sector
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UK media and entertainment sector “remains robust” – Deloitte

The combined revenues of the 100 largest media and entertainment companies in the UK increased to a new record of £96.3 billion in the last financial year, according to a state...